Cyberpunk 2077 Patch 2.3 Contents and Release Date Confirmed, Although Nintendo Switch 2 Owners Will Have to Wait

Cyberpunk 2077 update 2.3 launches on July 17, CD Projekt has confirmed, across PC, PlayStation 5, and Xbox Series X and S — but not Nintendo Switch 2.

In a livestream, CD Projekt developers said the studio needs more time to work on patch 2.3 for the Switch 2 version of the game. No release date was mentioned, but it was said it will release “soon after.” Patch notes, per the Cyberpunk website, are below.

Paweł Sasko, Cyberpunk 2 Associate Game Director, said this patch focuses on vehicles and customization. Adrien Jouannet, Lead Designer at support studio Virtuos, which has helped CD Projekt with Cyberpunk 2077 updates, confirmed 2.3 adds three new cars (including the brand-new Yaiba Semimaru from the Cyberpunk 2077: Kickdown comic) and one new motorcycle, which is the first customizable motorcycle in the game. The new vehicles are each unlocked by completing a small quest. Sasko said it will be “intuitive” to trigger the quests. The new quests do not contribute to 100% completion for achievement hunters.

Elsewhere, update 2.3 adds the new AutoDrive feature, which lets you drive vehicles hands free. In-universe, AutoDrive hits all the vehicles in the game via a software update. You can set a marker, sit back and let the car drive there for you. It’s worth noting to use AutoDrive you have be driving on a road, and it follows traffic rules, so expect to stop at red lights.

If you’re attacked, AutoDrive stops automatically so you can deal with combat. Sasko said CD Projekt has fine-tuned the feature to make combat unlikely, so it sounds like you’ll need to actively drive into combat to trigger it.

There’s also a wandering mode, where the vehicle will drive automatically endlessly in free roam, which sounds fun for explorers. Helpfully, the Delamain AI taxi company can be hired for AutoDrive, so he can just drive you around if you’d like.

This, accompanied with the cinematic camera you can activate while driving, will let you see Night City in a much more cinematic way. This, Sasko said, was inspired by fan-made videos of driving around Night City for hours on end. You can use Photo Mode while using AutoDrive.

Speaking of Photo Mode, there’s a lot of new features with 2.3. You can now change the time of day and the weather for the scene. There are 27 new NPCs for Photo Mode, too, as well as new outfits and natural poses for the main characters. CD Projekt teased a new Photo Mode contest for fans.

On the technical side, PC gamers can expect AMD FidelityFX Super Resolution 3.1 (FSR 3.1) Frame Generation and Intel XeSS 2.0 support from the release of 2.3 tomorrow. Cyberpunk 2077 will support FSR 4, Sasko said, but it will arrive alongside a future AMD driver release. HDR10+ gaming is now properly supported, however. VRR is coming to the console versions of Cyberpunk 2077, too.

And finally, CD Projekt talked about the already-announced Mac version of Cyberpunk 2077, which launches alongside 2.3 tomorrow, July 17. There was no mention of the much-wanted New Game Plus, nor are there significant new quests or characters.

Is 2.3 the final update for Cyberpunk 2077? CD Projekt has said previously released patches drew a line under the near five-year-old game, so perhaps there is more to come. During the livestream, Sasko didn’t say either way. Could Cyberpunk 2077 go out with a bang this December with a new update to coincide with its five-year anniversary?

In the longer term, CD Projekt recently confirmed Cyberpunk 2 has moved into the pre-production phase of development. But don’t hold your breath — the developer has suggested it won’t release until late 2030 or even early 2031.

Cyberpunk 2077 Update 2.3 Patch Notes:

Vehicles

Added 4 new vehicles, including several Side Jobs tied to acquiring them:

  • Yaiba ARV-Q340 Semimaru

Reward from a new side job (to unlock, complete The Hunt and The Beast In Me).

An additional side job unlocks the CrystalCoat™ feature for it.

  • Rayfield Caliburn “Mordred”

Reward from a new side job (to unlock, complete The Beast in Me: Badlands, The Beast in Me: Santo Domingo, Transmission, and Search and Destroy).

  • Yaiba ASM-R250 Muramasa

Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete Reported Crime: You Play with Fire…).

If you fail the side job, the vehicle can later be purchased through AUTOFIXER.

  • Chevillon Legatus 450 Aquila

Available for purchase on AUTOFIXER.

  • Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you’re on a road, and hold H (PC) / Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged.
  • Implemented Cinematic Camera for AutoDrive. Hold Q (PC) / D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination.
  • Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select “Delamain Cab” from the list to request a ride. This feature unlocks after completing the job Don’t Lose Your Mind (regardless of outcome) and receiving a message from Delamain.
  • Rayfield’s CrystalCoat™ is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield’s CrystalCoat™ technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles.
  • Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2.
  • Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon “Vindicator”.

Photo Mode

  • Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more.
  • You can now switch between alternative outfits for NPCs spawned in Photo Mode.
  • You can now switch between V’s saved Wardrobe outfits in Photo Mode.
  • Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot.
  • Added more customization options to the Look-At Camera feature, including an option for only the character’s eyes to turn toward the camera instead of their entire body.
  • Lights now spawn around the camera instead of the player character.
  • Added an outline to the spotlight mesh and an indicator when it’s off-screen for better visibility.
  • Improved light movement speed on controllers.
  • Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams.
  • Improved Depth of Field and moved it to the Camera tab.
  • Added a new Color Balance tab, allowing you to create your own custom filters.
  • Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny.
  • Time of Day: changes the time of day within Photo Mode.
  • Frame Forward: advances through an unlimited number of frames to capture the perfect shot.
  • Game Speed: allows in-game time to progress while in Photo Mode.

Quality of Life & Accessibility

  • The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly.
  • Added an option to toggle aiming down sights in Settings → Controls.

Jobs & Open World

  • Cyberpsycho Sighting: Bloody Ritual – the “Crack the ritualist’s shard” objective now properly disappears from the Journal after completing the objective.
  • Sex on Wheels – now properly appears in the Journal after receiving the message from Jake Estevez.
  • Shot by Both Sides – fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player’s Inventory.
  • Shot by Both Sides – fixed an issue where the button to go to the lower level didn’t appear on the elevator panel.

Gameplay

  • Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward.
  • Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed.
  • Fixed an issue causing automatic weapons to fire slower than intended.
  • Fixed an issue where the Official BARGHEST Tac Vest didn’t drop from the scripted Airdrop as intended.
  • The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle.
  • Added an option to replay the gameplay tutorial at any time via Settings → Controls.

Miscellaneous

  • Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days.
  • Fixed an issue where the sound of V’s Radioport could be randomly interrupted by the Radioports of nearby NPCs.
  • Fixed an issue where History by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio.
  • Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the “Tone-Mapping Midpoint” setting.
  • Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating.
  • Fixed several visual issues with missing, clipping, or floating textures.
  • Fixed several localization issues in various languages.

PC-specific

  • Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs. IMPORTANT: The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date.
  • Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.
  • Added support for ​Intel XeSS 2.0, with XeSS Frame Generation available on compatible hardware.
  • Added support for HDR10+ GAMING certified Intel GPUs. To enable this feature, your display must support the technology (Find My Display) and have “Game Mode” enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.
  • Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active.
  • Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup.
  • Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode.
  • Increased the maximum save size from 12 MB to 15 MB.
  • It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk.

Console-specific

  • Added VRR (Variable Refresh Rate) support for PlayStation 5 and Xbox Series X|S.
  • Fixed an issue where foliage was not properly affected by weather conditions on PlayStation 5.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.